Drawing
on the success of the award-winning Caesar II, which sold over 500,000 units, Caesar III
is a strategic simulation offering players the opportunity to create, rule and defend a
Roman-era city of their own design. Players of Caesar III are immersed in a city simulation set in the age of the
ancient Roman Empire. Players place buildings on previously empty terrain and construct a
city. These buildings come to life, and the city begins to evolve. As the city grows, it
encounters various problems which must be overcome. Players have specific objectives to
achieve, although many players will not use these, but rather will content themselves in
designing their idea of the perfect city. The game is structured as a career, beginning
with a training mission, and then progressing through a series of ever tougher real
assignments. Each mission/assignment consists of a province and set objectives. Achieving
these objectives will result in promotion and an offer of a tougher assignment, which can
be turned down if the player is having too much fun to accept at that time. The career
progression allows us to introduce elements of the game step by step, thereby teaching
players how to play without forcing them to play through something called a tutorial. This
technique has been extremely well-used in games such as Warcraft. There is also an option
where players ignore the career progression, and simply play to promotion
involved. |